P-ISSN 2575-3819
E-ISSN 2575-3827
Vol. 16, Issue 1, 2008January 01, 2008 EDT
Through the Looking Glass: Copyright Protection in the Virtual Reality of Second Life
Through the Looking Glass: Copyright Protection in the Virtual Reality of Second Life
Harris Weems Henderson,
Massive Multi-Player Online GamesSecond LifeCastronovaDigital Millennium Copyright ActErosLLCCopyright Actidea-expression dichotomyprocess-expression doctrinemerger doctrineComputer-Aided Software Engineeringabstraction-filtration-comparison testComputer Associates InternationalInc. v. AltaiInc.Atari Games Corp. v. Oman
Articles in Vol. 16, Issue 1, 2008
Vol. 16, Issue 1, 2008
- Plumb Lines Instead of a Wrecking Ball: A Model for Recalibrating Patent ScopeF. Russell DentonJournal of Intellectual Property
- On the Continuing Misuse of Event Studies: The Example of Bessen and MeurerGlynn S. Lunney Jr.Journal of Intellectual Property
- Commentary on Bessen and Meurer's Patent Failure: An Industry PerspectiveCecil D. Quillen Jr.Journal of Intellectual Property
- Taming the Doctrine of Equivalents in Light of Patent FailureSamson VermontJournal of Intellectual Property
- Taking a Bite Out of Michael Vick's Publicity Rights: An Analysis of How teh Right of Publicity Should be Treated After a Celebrity is Convicted of a CrimeStephen Reginald Fowler
- Stop the Bleeding: Medimmune Ends the Unjustified Erosion of Patent Holders' Rights in Patent Licensing AgreementsRichard Weil Goldstucker
- Through the Looking Glass: Copyright Protection in the Virtual Reality of Second LifeHarris Weems Henderson
Harris Weems Henderson, Through the Looking Glass: Copyright Protection in the Virtual Reality of Second Life, 16 Ga J.L. & Tech. 165 (2008).